Vanguard: Saga of Heroes : Developer Interview
2007-09-12
Getting to Know the Vanguard Team: An interview with Silas Morse
It's my pleasure to introduce to you, a name that's already familiar to many on the forums, Silas "Cylus" Morse, Game Designer for Vanguard: Saga of Heroes. Silas is a true fan of the game he works on. Plucked from the population of players to become a designer, he shelved the possible life as a distinguished doctor to work on his favorite MMO. In this interview, you'll learn a little bit about where his passion from gaming comes from, as well as his loathing of Gnomes.
How long have you been playing MMOs, and which have you played?
Hrmm, I started EQ1 the day of release, played it for about 5 years before putting it down. I then went on to play EQ2 for a few months. From there I went into the Vanguard beta and achieved level 50 before I was hired onto the team.
I hope you put that on your resume. What areas of Vanguard are you most proud of? Are there any areas within the game that you helped create that haven't really been explored yet?
Ancient Port Warehouse is probably my baby. I didn't work much with the designers when it came to the actual content, but I was heavily involved with the current design and layout of the dungeon.